Texture Paint Brush



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Draw

The normal brush, paints a swath of color.

Texture
Soften

Uses a “blur effect” to soften or sharpen the image.

Direction
Soften

Is used to paint a blur effect.

Kernel Radius (2D only)

Blur radius in pixels.

Sharpen

The Sharpen tool enhances the contrast of the image as you paint over it.

Sharp Threshold

The Threshold will only apply sharpening to only those pixels thatdiffer more than the threshold value from their surrounding pixels.

Kernel Radius (2D only)

The kernel size controls how big an area the tool searches over is while calculating that difference.

Blur Mode

The blur kernel type controls how neighboring pixels are weighted when calculating the blur effect.

Gaussian

Gaussian will sample the pixels near the center of the brush most.

Box

Box samples all surrounding pixels equally.

Smear

When you click, takes the colors under the cursor, and blends them in the direction you move the mouse.Similar to the “smudge” tool of Gimp.

Clone

Copies the colors from the specified image (or location of the same image) to the active image.

In 3D projective painting the clone cursor can be set with Ctrl-LMB.In 2D painting the clone can be moved dragging it with RMB.

Clone from Paint Slot (3D projective only)

Use another image as clone source, instead of using the 3D cursor position as the source in the same image.

Source Clone Slot

This allows you to select an image as a clone source.

Texture
Image (2D only)

Image used as a clone source.

Alpha (2D only)

Opacity of the clone image display.

Fill

It can be used to fill large areas of the image with the brush color.The tool fills adjacent pixels that have a color value similar to the pixel you clicked on.

Fill Threshold (2D only)

Determines how much the color must be similar to the color of pixel you click to be filled.A low Threshold only fills very similar in color pixels.A higher Threshold fills pixels within a broader range of color.

The Gradient type of the Color Picker allows the use of a gradient to fill the image.

To apply the gradient with the Fill brush click LMB and drag to definethe gradient line, or radius if a radial gradient is used (depending on the Gradient Fill Mode).

Texture paint brush photoshop
Gradient Fill Mode

Linear, Radial

Note

Overrides

For projective texturing it will bypass some options for projective painting to paint the model.This means that occluded, backfacing and normal culled faces will always get filled,regardless of whether the options are activatedin the External panel.

Mask

The mask feature maps an image to the mesh and uses the image intensity tomask out certain parts of the mesh out during painting.The mask options can be found in the Mask panel.It’s only available for 3D projective painting.

Mask Value

Mask weight, a value of zero means not masked, while one is completely masked.

Tip

Use the face selection mask to isolate faces.See Face Selection Masking for details.

Blend

Set the way the paint is applied over the underlying color. See Color Blend Modes.

  • Add Alpha: makes the image more opaque where painted.

  • Erase Alpha: makes the image transparent where painted,allowing background colors and lower-level textures to show through.As you “paint”, the false checkerboard background will be revealed.Using a table pen’s eraser end will toggle on this mode.

Tip

In order to see the effects of the Erase and Add Alpha mix modes in the Image Editor,you must enable the alpha channel display by clicking the Display Alpha or the Alpha-Only button.Transparent (no alpha) areas will then show a checkered background.

Radius

This option controls the radius of the brush, measured in pixels.F allows you to change the brush size interactively bydragging the mouse and then LMB (the texture of the brush should be visible inside the circle).Typing a number then enter while using F allows you to enter the size numerically.

Size Pressure

Brush size can be affected by enabling the pressure sensitivity icon,if you are using a Graphics Tablet.

Use Unified Radius

Use the same brush Radius across all brushes.

Strength

How powerful the brush is when applied.

Size Pressure

Brush Strength can be affected by enabling the pressure sensitivity icon,if you are using a Graphics Tablet.

Use Unified Radius

Use the same brush Strength across all brushes.

Color Picker¶

Color¶

The color of the brush. See Color Picker.

Press S on any part of the image to sample that color and set it as the brush color.Hold Ctrl while painting to temporally paint with the secondary color.

Swap Colors (cycle icon) X

Swaps the primary and secondary colors.

Use Unified Color

Use the same brush color across all brushes.

Gradient¶

A gradient can be used as a color source.

Gradient Colors

The Color Ramp Widget to define the gradient colors.

Mode
Pressure

Will choose a color from the color ramp according to the stylus pressure.

Clamp

Will alter the color along the stroke and as specified by Gradient Spacing option.With Clamp it uses the last color of the color ramp after the specified gradient.

Repeat

Similar to Clamp. After the last color it resets the color to the first color in the color ramp andrepeats the pattern.

Color Palette¶

Color Palettes are a way of storing a brush’s color so that it can be used at a later time.This is useful when working with several colors at once.

Palette

A Data-Block Menu to select a palette.

New +

Adds the current brush’s primary Color to the palette.

Delete -

Removes the currently selected color from the palette.

Blender Texture Brushes

Move (up/down arrow icon)

Moves the selected color up/down one position.

Sort

Sort Colors by Hue, Saturation, Value, Luminance.

Color List

Each color that belongs to the palette is presented in a list.Clicking on a color will change the brush’s primary Color to that color.

Advanced¶

Accumulate

This will allow a stroke to accumulate on itself, just like an airbrush would do.

Affect Alpha

When this is disabled, it locks (prevents changes to) the alpha channel while painting (3D only).

Anti-Aliasing 2D Painting Only

Toggles Anti-Aliasing around the brush,this is useful if you are working with pixel art or low resolution textures.

Texture¶

See the global brush settings for Texture settings.

Texture Mask¶

See the global brush settings for Texture Mask settings.

Stroke¶

See the global brush settings for Stroke settings.

Falloff¶

See the global brush settings for Falloff settings.

Texture Paint Brush

Cursor¶

Texture Paint Brush

See the global brush settings for Cursor settings.